Curated guides, templates, tools, and links to help you prepare for a career in the gaming industry. Handpicked by professionals who've been on the other side of the hiring table.
The world's largest gaming and esports jobs platform. Updated daily with roles across all disciplines — design, engineering, production, marketing, and more.
The industry's most respected trade publication also runs one of its most trusted job boards. Strong for senior and leadership roles at major studios.
A practical, no-fluff guide to writing a resume that actually gets read at game studios. Covers what hiring managers look for and common mistakes to avoid.
ArtStation's own guide to building a portfolio that gets noticed by game art directors. Covers presentation, curation, and what studios are actually looking for.
A candid breakdown of what makes a game design portfolio stand out, written by a working designer. Covers case studies, process documentation, and common pitfalls.
Seven specific, actionable tips for interviewing at a game studio — from how to talk about your past work to what questions to ask at the end.
Thousands of free talks from the Game Developers Conference covering design, production, engineering, and business. Watching GDC talks is one of the best ways to understand how studios think.
The definitive annual survey of game industry compensation in the US. Essential reading before any salary negotiation — know your market rate before you walk in.
A thorough breakdown of the most common game design interview questions, with guidance on how to structure strong answers that demonstrate systems thinking.
The world's largest nonprofit for game developers. Membership gives access to special interest groups, local chapters, mentorship programs, and industry events worldwide.
The largest online community for game developers, with over 1 million members. Useful for industry news, career questions, and getting candid feedback from peers.
Practical advice for making the most of GDC, PAX, Gamescom, and other industry events — from how to approach people to following up after the conference.
The complete archive of Game Developers Conference sessions. A subscription gives access to 12,000+ talks — the closest thing to a graduate school for game industry professionals.
The industry's leading trade publication for developers. Deep-dive postmortems, technical articles, and opinion pieces from people actually shipping games.
A job aggregator that pulls listings from studios worldwide. Useful for tracking what skills studios are actively hiring for — a great way to spot gaps in your own profile.
The most comprehensive source for game industry business news — studio deals, layoffs, market analysis, and executive interviews. Required reading for anyone targeting senior roles.
A global job board with strong coverage of UK, European, and North American studios. Useful for understanding what roles exist across different markets and regions.
Curated listings for remote roles across the game industry. Particularly useful for candidates in markets where local studio presence is limited.
A curated collection of research, guides, and advocacy materials from the International Game Developers Association — covering mental health, diversity, crunch, and more.
The standard portfolio platform for game artists, concept artists, and environment designers. If you work in art, your ArtStation page is your resume.
A job board and community specifically for indie game studios. Good for building experience, finding collaborators, and getting your foot in the door.
An aggregator that pulls game industry job listings from across the web into one searchable database. Useful for broad market scanning without visiting 20 different sites.